BioWare and Electronic Arts have lifted the non-disclosure agreements from the beta of their massively multiplayer online world, and the news is starting to flow about what the latest venture into the Star Wars galaxy is like. Sitting down for a day of gaming, I found myself sucked into George Lucas’ brainchild, and playing the adventure as just one more character in the persistent world that has been presented to me; the question is, how does the game look?
The internet has produced some incredible things, however it was with a great amount of pleasure that I stumbled across something that could only be described as the end-all, be-all of nostalgic gaming: Abobo’s Big Adventure. The game, a free flash title being developed right here is about as close to being utterly insane as I could possibly imagine. Maybe it’s the fact that I enjoy a bit of nostalgia, or maybe it’s the fact that the main character is probably the one guy who beat me up the most as a young gamer. Either way, the game simply looks incredible.
Man, I feel like a Forerunner. Ten years after unsealing the hushed casket, the boys at 343 Industries – Bungie, in spirit — are honouring their long-time legendary loyalties with next week’s enhanced anniversary edition of the real 2001 space odyssey, Halo: Combat Evolved, Bungie’s breakthrough that redefined the first-person shooter’s limitations and set the genre loose on the home console market. Rest assured, we’ll have Anniversary’s review for you and more, but to satisfy your insatiable nostalgic appetite until its release, we thought we’d take a look back at Master Chief’s original outer-space outing before coming around full circle.
First, the looming question: why is Halo so significant to gaming culture? What impact and legacy has it left on the hearts and minds, both developer and player alike, within our illustrious industry? To mince words, what’s the big deal? Twenty years have forged the first-person shooter into the most popular genre in gaming, sure, but where Doom formulated, Halo reinvented, shocking the desktop shooter skeptics convinced that a control stick was no match for a mouse. Bungie proved the naysayers’ negativity null and moot.
A while back, I wrote about the five greatest innovations for the first person shooter genre over the years, and mentioned the Tribes series as a big name. It’s no accident that the mention of that series came not long before the opening of the closed beta for the newest game in the series, Tribes: Ascend, which opened up November 4th. I had a chance to play in some of the alpha phases, and now the closed beta, and since the non-disclosure agreement is now lifted, I can share some of the experience with you.
For the past month, the Inner Sphere News twitter feed has been providing small image fragments to the public, all hinting at a big announcement for the long-awaited MechWarrior Reboot that I wrote about this month. Well, as October came to a close, we were finally promised the last image that would complete the information. With each day, a couple of fragments were released to form a picture of a vicious looking BattleMech, but key details were left blurred: as seen below, the full name of the title, and the year of release were left tantalizingly blurred…but we knew that sometime in 201X, the game would arrive! Well, the waiting ended with an announcement.
Many have heard of Minecraft and wondered just what the big deal was; at a glance, the game looks simplistic: everything in the world is a cube, and you build things. Big deal, right? Couldn’t possibly be interesting, right? Not worth playing at all, right?
Warner Bros. interactive and Snowblind Studios, creators of amazing hack and slash titles like Baldur’s Gate: Dark Alliance, have teamed up to bring fans of The Lord of the Rings a more brutal slice of the Tolkien universe. The Lord of the Rings: War in the North is a hack and slash title set in the third age of Middle Earth, during the time in which Frodo and the rest of the fellowship is traveling south to destroy the one ring. This story however, chronicles the untold story of the heros who fought to defend Middle Earth from the terrors of the north. The Lord of the Rings: War in the North plays as a third person action RPG where players can take control of three unique characters: Eradan, a stealthy human ranger under the service of soon to be king Aragorn, Farin, a stout dwarf warrior unafraid of wading into combat with any foe, and Andriel, an elven Loremaster sent by none other than Elrond of Rivendell. The heros must face off against not only orcs and trolls, but the Dark Lord Sauron’s cruelest ally Agandaur, whose mysterious plans are set to bring Middle Earth to ruin.