I think we're just getting started...
Man, I feel like a Forerunner. Ten years after unsealing the hushed casket, the boys at 343 Industries – Bungie, in spirit — are honouring their long-time legendary loyalties with next week’s enhanced anniversary edition of the real 2001 space odyssey, Halo: Combat Evolved, Bungie’s breakthrough that redefined the first-person shooter’s limitations and set the genre loose on the home console market. Rest assured, we’ll have Anniversary’s review for you and more, but to satisfy your insatiable nostalgic appetite until its release, we thought we’d take a look back at Master Chief’s original outer-space outing before coming around full circle.
First, the looming question: why is Halo so significant to gaming culture? What impact and legacy has it left on the hearts and minds, both developer and player alike, within our illustrious industry? To mince words, what’s the big deal? Twenty years have forged the first-person shooter into the most popular genre in gaming, sure, but where Doom formulated, Halo reinvented, shocking the desktop shooter skeptics convinced that a control stick was no match for a mouse. Bungie proved the naysayers’ negativity null and moot.
The beta is over, the release is here, but is this game worth your time?
A few weeks back, I made an ongoing post about the good, the bad, and the ugly regarding the Battlefield 3 PC beta. Well, now that we’re seeing the live retail version of the game, it’s time to take another look and see what was improved, and what was not – Electronic Arts and DICE promised some changes were already set, so let’s take a look and see how things pan out. Since I already had the prior review, we’ll go through this bit by bit and compare the Beta to what we can play now.
The billionaire bat with far too many a pseudonym makes his Rocksteady return in the company’s savoury sequel to 2009’s acclaimed caper, Batman: Arkham Asylum. Fans shocked that the previous iteration of the long-plagued superhero game franchise wasn’t capitalizing on the monstrous success of the Dark Knight, but was risking the road less traveled in creating its own original story and universe, were rewarded with a title that above all made you feel like the caped crusader. It was a gamble that paid in spades, er, rather riddler trophies, and two years later the Dark Knight once again aims to topple the supervillainous vermin of Gotham in Arkham City, a sequel to silence the skeptic and satisfy the silent.
Rumors began swirling when it was reported in a magazine that Mass Effect 3 would feature some kind of multiplayer. No one knew what it was or how it was going to be utilized in the game. These rumors can now be put to rest as BioWare, the series’ Canadian developer, has revealed what these additions to their successful space adventure are.
The latest installment looks great, but does the gameplay match up?
Edit: As some will no doubt note, this is the beta; as such, I will be updating this with my impressions as things go along, and changing my score if needed. That said, check out the bottom of the post, as any updated impressions will be left there.
Before I start this, I should get something out of the way: PC players are required to use the Origin service (EA’s Download Manager) to acquire and play this game in any form. I’m going to start with this fact since, honestly, I understand that it’s not going to change between now and next month, but some due criticism needs to be put out. To begin with, Origin is a clumsy service to use at best: upon downloading the initial beta, it took several tries for the download to start. Once it started, the download didn’t actually appear in “My Games” until I tried to start it yet another time, and the service finally updated its display. The interface is clunky in Origin, and several times while the download was going, it tried to tell me that I wasn’t connected to the internet (despite the download continuing without any problems).
I know what you are thinking another RPG Game to go along with the big titles like Oblivion and Dragon Age: Origins.